Passionate game developer with 5+ years of experience specializing in Blueprints, C++, and AI-driven mechanics. Creating immersive RPG experiences, gesture-based systems, and scalable multiplayer environments.
Technical Expertise
Game Engines
Unreal Engine 4/5, Unity
Programming
C++, Blueprints, Python
Key Specialties
Gesture-based mechanics, AI systems, procedural storytelling, multiplayer systems
Platforms
PC, Console, VR/AR
Freelance Game Engine Development
1
Gesture-Based Spellcasting
Developed advanced mechanics in Unreal Engine 5 using Blueprints and C++ for real-time responsiveness.
2
AI-Driven Storytelling
Implemented systems that adapt dynamically to player decisions, enhancing narrative depth.
3
Multiplayer Frameworks
Designed scalable multiplayer systems using Unreal Engine's replication system.
4
Procedural Generation
Integrated systems for dynamic world-building in RPG environments.
Lead Developer Experience
1
Multiplayer Strategy Game
Led development with custom AI behaviors and real-time decision trees at Napollo Software Services.
2
Inventory & Spell-Casting
Developed robust systems for an action RPG, enhancing player interaction.
3
Level Design Automation
Designed tools improving efficiency for large-scale map creation.
AI-Driven RPG Combat System
1
Dynamic AI Response
System responds intelligently to player gestures and strategy.
2
Adaptive Enemy Behavior
Implemented realistic combat sequences that evolve based on player actions.
3
Performance Optimization
Ensured smooth gameplay even with complex AI decision trees.
Procedural Dungeon Generator
1
1
Modular System
Generates diverse dungeon layouts
2
2
Random Encounters
Dynamic enemy placement
3
3
Performance Optimized
Low latency during gameplay
4
4
Scalable Design
Adapts to different game requirements
Multiplayer Spellcasting Arena
Gesture Recognition
Developed intuitive gesture-based spellcasting mechanics for immersive gameplay.
Synchronized Multiplayer
Implemented seamless networking for real-time player interactions.
Real-time VFX
Integrated stunning visual effects for immersive battle scenes.
GoalsZone Project
AI Video Analysis
Developed sophisticated tools for sports video processing and analysis.
Unreal Engine Integration
Connected analysis systems with Unreal Engine for seamless functionality.
Real-time Visualization
Created dynamic displays of game data for enhanced user experience.
Education & Certifications
Bachelor of Engineering
Computer Science from Vindhya Institute of Technology and Science (2013-2017)
Professional Certifications
Unreal Engine C++ Developer: Learn and Master C++ for Unreal Engine (Udemy)
Game AI Programming in Unreal Engine (Pluralsight)